In essence this means that an n-n balancer is not a functional n-(n-1) balancer. The orientation of and how wide the players monitor is also plays a role in this decision. Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. For me my last base that could launch three rockets every half hour had 4 belts iron, 4 belts copper, 2 belts green (but was starting to bottleneck, should have built 4 lanes green), 2 belts steel (from its own supply of iron ore and smelting, i.e. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked. ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! - Once you've decided, proceed with collecting all the resources necessary to construct your main bus. steel, copper cable, iron gear wheel) but it gets way too complicated to belt weave and it winds up making more sense to having dedicated assemblers for each of their end products. Look into what products use your resources and how many of those resources you can produce. What should I put on my new main bus and how many belts of each item? The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. Groningen, Hamburg Blue belt can transport 40 items per second fully compressed. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. Use a blueprint book instead of designing your own. In general, no block should be greatly than 4 but 1 and 2 are fine. by astroshak Thu Jan 10, 2019 1:44 am, Post The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. That means that a splitter can be used to put an equal amount of items on two belts. Ideally, a balancer should be input and output balanced. It will just depend on you on which design you would do as long as the conveyor belt is included. Now red belt can span 6 tiles, which is pretty good for parts of the bus. Balancers also use the mechanic that splitters take an equal amount of items from both input belts. Yet! If you need more inject more material later instead of widening the bus. Green & blue circuits share a line going in. Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. by Rjskeet Thu Jan 10, 2019 2:53 am, Post There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. This is also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact. Place 2 rows of belts along the assemblers. Re: How many main bus lines do you generally use? The split-offs shown above generally prefer setups near the start of the main bus but will also supply some limited materials to the later setups. Bowling. For more information, please see our These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. - 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. This page was last edited on 23 November 2020, at 11:18. These items are often just put into chests for personal use rather than on a bus. - Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Stealth Optional is supported by its audience. Some players eventually phase out the main bus entirely in favor of robots. One of the most notable designs include the use of conveyor belts. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. I still need to put skynet back in =P. These balancers can balance evenly between any inputs and any outputs. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). For the belt close to the assembler, split off half a lane of iron plates. by Amarula Thu Jan 10, 2019 3:44 pm, Post But robots have their own difficulties and require a lot more resources and knowledge of the game. That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. Hamburg, Rotterdam A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Steel is usually the one I'm short on. - Make sure to watch through for all the little details!Download the save and see more info for the base in the reddit post here: https://www.reddit.com/r/factorio/comments/mef5ui/my_first_megabase_5200k_spm_beltbus/Stay up to date with new releases by Subscribing.Support The Channel On Patreon: http://www.patreon.com/Xterminator5Twitch: https://www.twitch.tv/xterminator5Discord Group: https://discord.gg/0rIlqgn3wPmrmtWmMy Twitter: http://www.twitter.com/Xterminator5My Website (Blueprints, Mod Lists, \u0026 More! by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. It is only visible to you. Make sure the empty side is across from the inserter! 6 years later and you still respond to almost each and every person. Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). 0 reviews that are not currently recommended. Privacy Policy. 1 full input belt gets split into two 50% full belts which get split into 4 belts that are each 25% full. - There are numerous main bus blueprint designs you can choose from and use when in a match. I ment it more like a general thing like if someone has a favorite setup they use it a cool to learn stuff from others like having 8 copper lines instead of just 4. Universal balancers solve this issue by having the back-looping built in. The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. Advertisement Munich, Hamburg One reddit post mentions the use of cargo wagons as a means to increase throughput and reduce the size of a bus. Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. Neatness matters! What should be on main bus Factorio? You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. and our by Rjskeet Thu Jan 10, 2019 1:05 am, Post When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. I kinda disagree on steel. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. You're going to need more than a single belt of iron and copper. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. https://steamcommunity.com/sharedfiles/ =754378586. Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. Would you say that I should have more chopper and iron? Yea, that's fine, to make gears where they are needed. For more main bus blueprint design options, click here. But hey, if it can give you some form of advantage, then why not try to do it? Copenhagen, Hamburg Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. Hamburg, Giessen To have all the information in the palm of your hand download our mobile app for free! Make sure to re-balance belts after you split from them. I tried using next-level products (i.e. there were conveyor belts. Hamburg. by Rjskeet Thu Jan 10, 2019 1:55 am, Post Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features.
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