HOI4 Console Commands This command can add or remove money (ducats) from your country's (or a specified country's) treasury. This debug command prints to the console heir history. This command is a debug tool - it prints collected data for the 'timer_start' command. If this is not specified, the country you are currently playing as will be affected. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). Specify a negative number to remove base unrest. If they are different, there is a problem (because two save files made at the same time should be identical). The tag of the country you wish to be the aggressor (start the war). If not specified, the country you are currently playing as will be affected. This cheat adds a consort to your current country. If not specified, the event will be carried out within your country. The ID of the religion you wish to change the target country/provice to. Specify a negative number to reduce Revolutionary Zeal. Use the command 'combat_dice -1' to restore normal functionality (random). Optional. The country tag of the country imposing aggressive expansion on the first specified country. The ID of the idea group you wish to add. The tag of the country you wish to toggle AI for. If not specified, the country you are currently playing as will be affected. The ID of the province to toggle state/territory status for. The country tag of the country you wish to change the stability of. A number. The ID of the province to spawn the unit in. This command can be used to add and remove military power to/from a specified country. This command will enable victory cards in singleplayer mode. The country tag of the country you wish to protect/control the other specified country tag. The country you wish to kill the consort within. This command prints the current time to the console. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! This debug command copies the version number of your Europa Universalis IV installation / game to your clipboard. This cheat makes the specified country no longer a rival of your current country. The tag of the country that should no longer class the specified province as a core. My guess is using that math on all colonial regions will give you a grand total above 100. This command will change the corruption of a specified country to the specified amount. Specifying a negative amount reduces innovativeness. This command removes the limitation that restricts amount of major missions you can choose from. If mission completion for the specified mission ID is enabled, typing this command will enable it. This command adds the specified amount of levels in all technology types (for your current country). 9 yr. ago. The country tag you wish to add the admiral to. golden_age [country tag] DLC: Mandate of Heaven. After executing this command, score information will be printed to the game.log file. If not specified, the heir of your current country will be affected. This command enables Great Power Frenzy. Europa Universalis IV. This is a debug command. The tag of the country you wish to add the diplomat enroute to. Victoria 2 Cheats Specify a negative number to reduce unrest. Casus Belli IDs This is useful for debugging issues with collisions, etc. 'English'). This is a debug command that creates and opens up a new startup screen (the screen that loads when you open the game). This command resets the statistics that show in the 'powerspend' command. The ID of the court member you wish to change the culture of. This command prints a specified amount of random RGB (color) values to the game.log file. armylog.txt), a log of the reevaluation will be saved to this file (which can then be found in your game's installation directory). The AI cheats, and cheats and cheats. Even if your capital is in the new world. They might also have the advisor or some other bonus as well. Optional. If not specified, the effects of this command will be applied to the country you are currently playing as. This command reloads the texture with the specified name. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The amount of points you wish to add to all powers. This is a toggle command. This console command will clear all government reforms for the country with the specified country tag. The level you wish to set your country's isolationism to. This is a debug tool - it is used to test for GPU memory leaks. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). This command creates an admiral with the specified shock, fire, maneuver and siege rating. The amount of natives you wish to add to the aforementioned province. Hover over a cheat code to view detailed argument explanation. The ID of the institution you wish to embrace. The tag of the country you wish to add 10% patriarch authority to. The name/ID of the window you wish to open or close. This command enables and disables (toggles) the collision box debug information being drawn on the screen. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). Press the up or down arrow keys to traverse through previously executed commands. country_modifier [country tag] [modifier id]. cash - Gives you 5K in cash. Specify a negative amount to subtract. The tag of the country you wish to make this a core of. This command reloads all strait vertex buffers. The country tag of the country you wish for the opinion to come from. This is a debug command - it will validate all events (and won't trigger them). The ID of the province you wish to start a native uprising within. If not specified, the country you are playing as will be affected. This command updates the localisation file for the specified language tag (e.g. The amount of bytes of memory to leak for each chunk. The amount of money you wish to add to the treasury. See arguments for ability IDs. change_culture_court [court member id] [culture id]. 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment Specify a negative number to remove. See. The ID of the unit to spawn in the specified province. The amount of trust to add. The ID of the province you wish to assimilate. Specify negative numbers to remove imperial authority. This command adds the specified amount to all 'power points'. If a country tag is specified as an argument, this command will apply to the country with that tag. Optional. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. This debug command prints data from timing tests to the game's log file. The tag of the country you wish to kill the heir to the throne in. If you do not specify an amount, the default (500) will be added. The country tag of the country you wish to spawn the leader for. This command reloads the game's heightmaps. The ID of the province you wish to win the siege for. Then make a beeline across the country toward the Pacific. make_subject [country tag] [country tag] [subject type id]. If this argument is specified, the idea group will be added to this country. Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. The province must be part of a colony. This command prints the game's 'random count' and the seed of the map. what you want it to be called). if you had to wait 2 minutes before migrating again, executing this command would allow you to migrate again instantly, but there would be another cooldown after). You can mouseover the colonial range tooltip (a house with arrows pointing in both directions) to see which tech level increases the range and by how mucuh. Specify a negative number to remove. The ID of any option for the specified event (where applicable). The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. This console command adds the reform with the specified ID to the Holy Roman Empire. The country tag of the emperor you wish to kill. unexplored) parts of the map. If the two specified countries are already integrating, this command will instantly complete the integration process. Specify a negative number to remove doom. The amount of stability to add. This command restarts the debug timer. The tag of the country you wish to make the owner of the specified province. This command enables and disables (toggles) god mode. Optional. This command prints statistics to the game.log file. The country tag of the country you wish to make a Synthetics state. This command can be used to add or remove liberty desire from a country, specified by its country tag. If you do not specify a second country tag, aggressive expansion from all nations towards the specified country will be reset. Optional. This command adds an issue, specified by its id/key, to parliament. harmony [amount] [country tag] DLC: Mandate of Heaven. Specify a negative number to remove karma. This command can be used to make a province progress further towards prosperity. The amount of random colors (RGB values) to print to the game.log file. This command can be used to change the speed the game runs at. The ID of the province you wish to remove a claim from. This command prints out statistics attaining to power spending for all countries. This command adds the specified amount of humans to your current country. add_liberty_desire [amount] [country tag]. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. The tag of the country you wish to add a heir to. 3. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). A number. This command will end all wars the specified country is engaged in. See argument information for religion IDs. See argument information for Golden Bull IDs. A joke command - prints the joke response 'No help for you' to the console. The ID of the trait you wish to remove from your ruler. Optional. This command will embrace a specified institution within a specified province. The name of the command you wish to receive help information for. See argument explanation for estate IDs. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). This command can be used to increase or decrease a specified country's prestige. This command makes the specified province no longer a core of the country it belongs to. For example, 'commandlistfile.txt'. This debug command will debug your game's save system. If not specified, this command will apply to the country you are currently playing as. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. Specify a negative number to remove liberty desire. This command adds the specified amount of navy tradition to the country with the specified country tag. This command toggles (enables and disables) the games self-learning AI (artificial intelligence). The ID of the issue you wish to add to parliament. Specify a negative number to subtract money (ducats). The ID of the province you wish to spawn Jan Mayen in. for allies). This command adds the specified amount of harmony to the specified Confucian country. This command will print a list of flags for the province with the specified ID to the console. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. doom [amount] [country tag] DLC: El Dorado. For example, commands.txt. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. 'civil_war'. Receiver. If not specified, your current country will be affected. Thread starter Xyviel; Start date Aug 9, 2013; Jump to latest Follow Reply Menu We have . The DLC key of the DLC you wish to show the landing page for. army_drill [amount] [country tag] DLC: Cradle of Civilization. The tag of the country you wish to add a colonist to. The country tag of the Buddhist country you wish to change the karma of. This command kills the heir of the specified country. The ID of the province you wish to add natives to. Figure out which provinces are just within range, and conquer those. Click on the name of a command to visit its command page for more help and examples. Negative numbers can be used to decrease the absolutism of a country. Answer (1 of 3): Expanding colonial range is generally pretty tough. Then cheat upwards through the dip techs until you see which one gets you there. This command will print the value of the specified modifier for the target country. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. This is a debug command - it tests the specified achievement. The country tag of the country you wish to apply this command to. This command can be used to change a Confucian country's progress towards harmonization. This command will find and print a list of commands with the specified text in their name or description. The first Idea of Exploration Ideas adds a Colonist. 1950.02.23 for the 23rd February 1950. But they do get a bonus to it which may well account for some of this. The country tag of the country you wish to change the progress of harmonization for. The amount of doom you wish to add to the target country. Specify a negative number to remove favor. Truces are not affected by this command. Running this command without any arguments adds 999 diplomatic power to your country. Optional. A number between 0 and 100. If not specified, the country you are playing as will be affected. Age of Empires Cheats. This command will open (or close if already open) the specified window. See argument information for more help. Otherwise, this command will apply to the country you are playing as. The amount of absolutism to add to your (or the specified) country. This command will start the disaster with the specified ID within the country you are currently playing as. The amount of innovativeness you wish to add. This is a debug command. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. favors [country tag] [amount] DLC: The Cossacks. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. The colonized province will become a core with the province's original characteristics (like religion and culture). This command starts a pirate within the province with the specified ID. This is the amount of years that the consort's age will be set to. This command toggles the state/territory status for a specified province. If revolts are enabled, running this command will turn them off. This command prints a list of all console commands to the game.log file. This command sets the specified global flag. The tag of the country you wish to have the first specified country integrated into. The ID of the province you wish to spread the revolution to. The name of the trigger that you wish to assert. The tag of the country the emperor you wish to change the imperial authority of belongs to. I believe, 7 is usually when Portugal, Castile/Spain, England/G. Specify a negative number to remove points. May crash the game. If the province is already a center of trade, its level will be adjusted to the specified level. If army debug is disabled (default), running this command will enable it, otherwise it will disable it. This command makes the province with the specified ID become a backer (in support) of the current issue that is running in parliament. Used for debug/development purposes, not recommended for players. A number between 0 and 50 - higher numbers make the combat sound less frequent. The amount of administrative power you wish to add. Cheat events, the list of which is below, bring even more interesting features. The ID of the province you wish to begin reformation within. The year at which, when reached, the command file should be ran. This console command will create a galley with the specified name and abilities as a flagship. If specified, the country with the specified tag will have their liberty desire modified. The tag of the country that placed the claim upon the previously specified province. If you do not specify an amount, the default amount is 100. The country tag of the country that you wish to change the devotion of. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). If you do not specify a value here, this will default to 5000. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). This command can be used to change the religion of either a country or province, specified by a country tag or province ID. The ID of the investment you wish to toggle for the province. Optional. The ID of the province you wish to change the owner of and also make a core. The country tag to add trust to (trust is added from the country you are currently playing as). This command will toggle the visibility of the game's GUI - with this option in game things like menus and toolbars will be hidden. If you specify a country tag, the age of the heir of that country will be changed. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). Diplomatic tech advances. This debug command runs the code test with the specified code test ID. The tag of the country you wish to add or remove fervor from. This debug command will upload your game's latest crash dump. If not specified, the country will be discovered for the country you are currently playing as. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. If a country tag is specified as a second argument, absolutism will be added to this country. If instant colonization has been turned on, typing this command will turn it off. This command makes the specified country the game's 'revolution target'. The country tag of the country you wish to add/remove piety from. amount of provinces - 5 because you can reduce a colonial nation to just one province by conquest and form your own. age_consort [years] [country tag] DLC: Rights of Man. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. This command changes the date of the game to the date specified. It is believed that the original function of this command was removed before the game was released. A country tag. This command will make the specified country tag a vassal of the second country tag. This console command adds the specified amount (number) of absolutism to the country you are playing as. See our. This command adds one cardinal to your current nation (provided it is catholic). clr_consort_flag [country tag] [flag id] DLC: Rights of Man. The country tag of the country you wish to end all wars they are involved in. This command enables and disables (toggles) a specified country's lucky nation status. The ID of the court member you wish to change the religion of. Executing this command will print information about balances to the game.log file (not the console). This command colonizes the specified province for your current country. This command will print a list of global flags to the console. This command disables Great Power Frenzy. This console command will create a heavy ship with the specified name and abilities as a flagship. Use clr_consort_flag to remove. The ID of the province you wish to change the base manpower of. This command prints a list of all countries and their general ideas to the game.log file. This command toggles (enables and disables) fog of war (FoW). Optional. Your own colonies that have a core. This command will add 100 Papal Influence to the country with the specified tag. The maximum amount is 100. The country tag of the country that declared the casus belli (the other country involved in the casus belli). Type the name of a console command into the search box to instantly search 305 EU4 commands. The date you wish to set the game date to. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). add_consort [country tag] [country tag] DLC: Rights of Man.
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